DCommon · All-Rounder

Yachikusai

Overview

Serve-leaning common style that helps early players win cheap points before they have real endgame tools.

Stats & Mechanics

Stat Breakdown

Block50
Bump70
Dive50
Jump75
Serve75
Set30
Speed50
Spike40

Five-Axis Ratings

Offense5/10
Control4/10
Defense4/10
Mobility5/10
Difficulty2/10

Recommended Ability Pairings

Based on Yachikusai's role as a All-Rounder, these abilities provide the best synergy and performance:

Magnetic PullASecretS tier — game-changing

Pulls the ball toward the user from a short distance (~10 studs). Game-changing for rally saves and ball control.

Best for: Blocker/Receiver
Extra TouchASecretS tier — game-changing

Provides an additional team touch beyond the default three. Invaluable in ranked matches for rally extension.

Best for: Receiver/All-Rounder
Redirection JumpBGodlyB tier — situational

Adjust jump direction to shoot at a desired height and place.

Best for: Receiver/All-Rounder
Rolling ThunderDCommonB/C tier — situational

Boosted dive covering a lot of distance in a short time.

Best for: Receiver

Strengths & Watchouts

Strengths

  • You will feel exposed in longer rallies if your team cannot end points quickly.
  • It is easier to overcommit with this style because it gives you fewer safe adjustments once the play breaks down.

Watchouts

  • You will feel exposed in longer rallies if your team cannot end points quickly.
  • It is easier to overcommit with this style because it gives you fewer safe adjustments once the play breaks down.