Stats & Mechanics
Stat Spread
Max Spike, Max Jump, high Serve, high Bump; low Speed, low Set, very low Block.
Unique Mechanic
Holographic Walls — spikes and serves create walls on both sides of the court for unpredictable angles.
Max Spike, Max Jump, high Serve, high Bump; low Speed, low Set, very low Block.
Holographic Walls — spikes and serves create walls on both sides of the court for unpredictable angles.
Based on Riku's role as a Spiker/Hybrid, these abilities provide the best synergy and performance:
Fast, unpredictable set toward the spiker. Tempo disruption and fast attack routes that punish late blockers.
Best for: Setter/SpikerBreaks through blocks, jumpsets, and spikes. Point-ending spike pressure.
Best for: SpikerIncreases Spike Power by 30% for 15 seconds. Raw pressure and cleaner attack conversion.
Best for: Spiker/ServerHard-to-read curve and float behavior on spikes and serves through directional tilt inputs.
Best for: Spiker/ServerJump super high to block all shots while defending.
Best for: Blocker/SpikerSpikes and serves create holographic walls on both sides of the court, opening unpredictable angles.
Input: Triggered automatically on spike/serve