Stats & Mechanics
Stat Spread
Jump: 100%, Spike: 90-130%, Speed: 70%; Block: 50%.
Unique Mechanic
Super Spike — devastating purple lightning spike after filling the Super Spike meter by running.
Jump: 100%, Spike: 90-130%, Speed: 70%; Block: 50%.
Super Spike — devastating purple lightning spike after filling the Super Spike meter by running.
Based on Timeskip Hinoto's role as a Spiker, these abilities provide the best synergy and performance:
Fast, unpredictable set toward the spiker. Tempo disruption and fast attack routes that punish late blockers.
Best for: Setter/SpikerBreaks through blocks, jumpsets, and spikes. Point-ending spike pressure.
Best for: SpikerIncreases Spike Power by 30% for 15 seconds. Raw pressure and cleaner attack conversion.
Best for: Spiker/ServerHard-to-read curve and float behavior on spikes and serves through directional tilt inputs.
Best for: Spiker/ServerJump super high to block all shots while defending.
Best for: Blocker/SpikerA devastating purple lightning spike that can overpower well-prepared blockers.
Input: Run in a straight line to fill the Super Spike Meter, then press Spike
Other Spiker styles you might consider: