CLegendary · Receiver

Sazuroku

Defensive receiver.

Stats & Mechanics

Stat Breakdown

Block35
Bump75
Dive69
Jump46
Serve45
Set46
Speed69
Spike35
Tilt48

Five-Axis Ratings

Offense2/10
Control5/10
Defense4/10
Mobility5/10
Difficulty4/10

Recommended Ability Pairings

Based on Sazuroku's role as a Receiver, these abilities provide the best synergy and performance:

Magnetic PullASecretS tier — game-changing

Pulls the ball toward the user from a short distance (~10 studs). Game-changing for rally saves and ball control.

Best for: Blocker/Receiver
Extra TouchASecretS tier — game-changing

Provides an additional team touch beyond the default three. Invaluable in ranked matches for rally extension.

Best for: Receiver/All-Rounder
Boom JumpDRareA tier — strong

Jump super high to block all shots while defending.

Best for: Blocker/Spiker
Rolling ThunderDCommonB/C tier — situational

Boosted dive covering a lot of distance in a short time.

Best for: Receiver

Strengths & Watchouts

Strengths

  • Can cover more of the court than most styles, which raises its value in broken plays.

Watchouts

  • Stat distribution may limit effectiveness in higher-rank play.

Similar Styles

Other Receiver styles you might consider: