DCommon · All-Rounder

Sagumi

Overview

Balanced common style that gives beginners a playable mix of set, spike, and serve without forcing one narrow role.

Stats & Mechanics

Stat Breakdown

Block50
Bump45
Dive55
Jump50
Serve50
Set75
Speed45
Spike70

Five-Axis Ratings

Offense5/10
Control7/10
Defense5/10
Mobility5/10
Difficulty2/10

Recommended Ability Pairings

Based on Sagumi's role as a All-Rounder, these abilities provide the best synergy and performance:

Magnetic PullASecretS tier — game-changing

Pulls the ball toward the user from a short distance (~10 studs). Game-changing for rally saves and ball control.

Best for: Blocker/Receiver
Extra TouchASecretS tier — game-changing

Provides an additional team touch beyond the default three. Invaluable in ranked matches for rally extension.

Best for: Receiver/All-Rounder
Redirection JumpBGodlyB tier — situational

Adjust jump direction to shoot at a desired height and place.

Best for: Receiver/All-Rounder
Rolling ThunderDCommonB/C tier — situational

Boosted dive covering a lot of distance in a short time.

Best for: Receiver

Strengths & Watchouts

Strengths

  • Flexible role-filling that adapts to any team composition.

Watchouts

  • Stat distribution may limit effectiveness in higher-rank play.